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<h1 id="sec_name">
<span data-if="hdevelop" style="display:inline;">point_direction_to_pluecker_line</span><span data-if="c" style="display:none;">point_direction_to_pluecker_line</span><span data-if="cpp" style="display:none;">PointDirectionToPlueckerLine</span><span data-if="dotnet" style="display:none;">PointDirectionToPlueckerLine</span><span data-if="python" style="display:none;">point_direction_to_pluecker_line</span> (算子名称)</h1>
<h2>名称</h2>
<p><code><span data-if="hdevelop" style="display:inline;">point_direction_to_pluecker_line</span><span data-if="c" style="display:none;">point_direction_to_pluecker_line</span><span data-if="cpp" style="display:none;">PointDirectionToPlueckerLine</span><span data-if="dotnet" style="display:none;">PointDirectionToPlueckerLine</span><span data-if="python" style="display:none;">point_direction_to_pluecker_line</span></code> — Convert a 3D line given by a point and a direction to Plücker
coordinates.</p>
<h2 id="sec_synopsis">参数签名</h2>
<div data-if="hdevelop" style="display:inline;">
<p>
<code><b>point_direction_to_pluecker_line</b>( :  : <a href="#PointX"><i>PointX</i></a>, <a href="#PointY"><i>PointY</i></a>, <a href="#PointZ"><i>PointZ</i></a>, <a href="#DirectionX"><i>DirectionX</i></a>, <a href="#DirectionY"><i>DirectionY</i></a>, <a href="#DirectionZ"><i>DirectionZ</i></a> : <a href="#LineDirectionX"><i>LineDirectionX</i></a>, <a href="#LineDirectionY"><i>LineDirectionY</i></a>, <a href="#LineDirectionZ"><i>LineDirectionZ</i></a>, <a href="#LineMomentX"><i>LineMomentX</i></a>, <a href="#LineMomentY"><i>LineMomentY</i></a>, <a href="#LineMomentZ"><i>LineMomentZ</i></a>)</code></p>
</div>
<div data-if="c" style="display:none;">
<p>
<code>Herror <b>point_direction_to_pluecker_line</b>(double <a href="#PointX"><i>PointX</i></a>, double <a href="#PointY"><i>PointY</i></a>, double <a href="#PointZ"><i>PointZ</i></a>, double <a href="#DirectionX"><i>DirectionX</i></a>, double <a href="#DirectionY"><i>DirectionY</i></a>, double <a href="#DirectionZ"><i>DirectionZ</i></a>, double* <a href="#LineDirectionX"><i>LineDirectionX</i></a>, double* <a href="#LineDirectionY"><i>LineDirectionY</i></a>, double* <a href="#LineDirectionZ"><i>LineDirectionZ</i></a>, double* <a href="#LineMomentX"><i>LineMomentX</i></a>, double* <a href="#LineMomentY"><i>LineMomentY</i></a>, double* <a href="#LineMomentZ"><i>LineMomentZ</i></a>)</code></p>
<p>
<code>Herror <b>T_point_direction_to_pluecker_line</b>(const Htuple <a href="#PointX"><i>PointX</i></a>, const Htuple <a href="#PointY"><i>PointY</i></a>, const Htuple <a href="#PointZ"><i>PointZ</i></a>, const Htuple <a href="#DirectionX"><i>DirectionX</i></a>, const Htuple <a href="#DirectionY"><i>DirectionY</i></a>, const Htuple <a href="#DirectionZ"><i>DirectionZ</i></a>, Htuple* <a href="#LineDirectionX"><i>LineDirectionX</i></a>, Htuple* <a href="#LineDirectionY"><i>LineDirectionY</i></a>, Htuple* <a href="#LineDirectionZ"><i>LineDirectionZ</i></a>, Htuple* <a href="#LineMomentX"><i>LineMomentX</i></a>, Htuple* <a href="#LineMomentY"><i>LineMomentY</i></a>, Htuple* <a href="#LineMomentZ"><i>LineMomentZ</i></a>)</code></p>
</div>
<div data-if="cpp" style="display:none;">
<p>
<code>void <b>PointDirectionToPlueckerLine</b>(const HTuple&amp; <a href="#PointX"><i>PointX</i></a>, const HTuple&amp; <a href="#PointY"><i>PointY</i></a>, const HTuple&amp; <a href="#PointZ"><i>PointZ</i></a>, const HTuple&amp; <a href="#DirectionX"><i>DirectionX</i></a>, const HTuple&amp; <a href="#DirectionY"><i>DirectionY</i></a>, const HTuple&amp; <a href="#DirectionZ"><i>DirectionZ</i></a>, HTuple* <a href="#LineDirectionX"><i>LineDirectionX</i></a>, HTuple* <a href="#LineDirectionY"><i>LineDirectionY</i></a>, HTuple* <a href="#LineDirectionZ"><i>LineDirectionZ</i></a>, HTuple* <a href="#LineMomentX"><i>LineMomentX</i></a>, HTuple* <a href="#LineMomentY"><i>LineMomentY</i></a>, HTuple* <a href="#LineMomentZ"><i>LineMomentZ</i></a>)</code></p>
<p>
<code>static void <a href="HMisc.html">HMisc</a>::<b>PointDirectionToPlueckerLine</b>(const HTuple&amp; <a href="#PointX"><i>PointX</i></a>, const HTuple&amp; <a href="#PointY"><i>PointY</i></a>, const HTuple&amp; <a href="#PointZ"><i>PointZ</i></a>, const HTuple&amp; <a href="#DirectionX"><i>DirectionX</i></a>, const HTuple&amp; <a href="#DirectionY"><i>DirectionY</i></a>, const HTuple&amp; <a href="#DirectionZ"><i>DirectionZ</i></a>, HTuple* <a href="#LineDirectionX"><i>LineDirectionX</i></a>, HTuple* <a href="#LineDirectionY"><i>LineDirectionY</i></a>, HTuple* <a href="#LineDirectionZ"><i>LineDirectionZ</i></a>, HTuple* <a href="#LineMomentX"><i>LineMomentX</i></a>, HTuple* <a href="#LineMomentY"><i>LineMomentY</i></a>, HTuple* <a href="#LineMomentZ"><i>LineMomentZ</i></a>)</code></p>
<p>
<code>static void <a href="HMisc.html">HMisc</a>::<b>PointDirectionToPlueckerLine</b>(double <a href="#PointX"><i>PointX</i></a>, double <a href="#PointY"><i>PointY</i></a>, double <a href="#PointZ"><i>PointZ</i></a>, double <a href="#DirectionX"><i>DirectionX</i></a>, double <a href="#DirectionY"><i>DirectionY</i></a>, double <a href="#DirectionZ"><i>DirectionZ</i></a>, double* <a href="#LineDirectionX"><i>LineDirectionX</i></a>, double* <a href="#LineDirectionY"><i>LineDirectionY</i></a>, double* <a href="#LineDirectionZ"><i>LineDirectionZ</i></a>, double* <a href="#LineMomentX"><i>LineMomentX</i></a>, double* <a href="#LineMomentY"><i>LineMomentY</i></a>, double* <a href="#LineMomentZ"><i>LineMomentZ</i></a>)</code></p>
</div>
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<div data-if="dotnet" style="display:none;">
<p>
<code>static void <a href="HOperatorSet.html">HOperatorSet</a>.<b>PointDirectionToPlueckerLine</b>(<a href="HTuple.html">HTuple</a> <a href="#PointX"><i>pointX</i></a>, <a href="HTuple.html">HTuple</a> <a href="#PointY"><i>pointY</i></a>, <a href="HTuple.html">HTuple</a> <a href="#PointZ"><i>pointZ</i></a>, <a href="HTuple.html">HTuple</a> <a href="#DirectionX"><i>directionX</i></a>, <a href="HTuple.html">HTuple</a> <a href="#DirectionY"><i>directionY</i></a>, <a href="HTuple.html">HTuple</a> <a href="#DirectionZ"><i>directionZ</i></a>, out <a href="HTuple.html">HTuple</a> <a href="#LineDirectionX"><i>lineDirectionX</i></a>, out <a href="HTuple.html">HTuple</a> <a href="#LineDirectionY"><i>lineDirectionY</i></a>, out <a href="HTuple.html">HTuple</a> <a href="#LineDirectionZ"><i>lineDirectionZ</i></a>, out <a href="HTuple.html">HTuple</a> <a href="#LineMomentX"><i>lineMomentX</i></a>, out <a href="HTuple.html">HTuple</a> <a href="#LineMomentY"><i>lineMomentY</i></a>, out <a href="HTuple.html">HTuple</a> <a href="#LineMomentZ"><i>lineMomentZ</i></a>)</code></p>
<p>
<code>static void <a href="HMisc.html">HMisc</a>.<b>PointDirectionToPlueckerLine</b>(<a href="HTuple.html">HTuple</a> <a href="#PointX"><i>pointX</i></a>, <a href="HTuple.html">HTuple</a> <a href="#PointY"><i>pointY</i></a>, <a href="HTuple.html">HTuple</a> <a href="#PointZ"><i>pointZ</i></a>, <a href="HTuple.html">HTuple</a> <a href="#DirectionX"><i>directionX</i></a>, <a href="HTuple.html">HTuple</a> <a href="#DirectionY"><i>directionY</i></a>, <a href="HTuple.html">HTuple</a> <a href="#DirectionZ"><i>directionZ</i></a>, out <a href="HTuple.html">HTuple</a> <a href="#LineDirectionX"><i>lineDirectionX</i></a>, out <a href="HTuple.html">HTuple</a> <a href="#LineDirectionY"><i>lineDirectionY</i></a>, out <a href="HTuple.html">HTuple</a> <a href="#LineDirectionZ"><i>lineDirectionZ</i></a>, out <a href="HTuple.html">HTuple</a> <a href="#LineMomentX"><i>lineMomentX</i></a>, out <a href="HTuple.html">HTuple</a> <a href="#LineMomentY"><i>lineMomentY</i></a>, out <a href="HTuple.html">HTuple</a> <a href="#LineMomentZ"><i>lineMomentZ</i></a>)</code></p>
<p>
<code>static void <a href="HMisc.html">HMisc</a>.<b>PointDirectionToPlueckerLine</b>(double <a href="#PointX"><i>pointX</i></a>, double <a href="#PointY"><i>pointY</i></a>, double <a href="#PointZ"><i>pointZ</i></a>, double <a href="#DirectionX"><i>directionX</i></a>, double <a href="#DirectionY"><i>directionY</i></a>, double <a href="#DirectionZ"><i>directionZ</i></a>, out double <a href="#LineDirectionX"><i>lineDirectionX</i></a>, out double <a href="#LineDirectionY"><i>lineDirectionY</i></a>, out double <a href="#LineDirectionZ"><i>lineDirectionZ</i></a>, out double <a href="#LineMomentX"><i>lineMomentX</i></a>, out double <a href="#LineMomentY"><i>lineMomentY</i></a>, out double <a href="#LineMomentZ"><i>lineMomentZ</i></a>)</code></p>
</div>
<div data-if="python" style="display:none;">
<p>
<code>def <b>point_direction_to_pluecker_line</b>(<a href="#PointX"><i>point_x</i></a>: MaybeSequence[float], <a href="#PointY"><i>point_y</i></a>: MaybeSequence[float], <a href="#PointZ"><i>point_z</i></a>: MaybeSequence[float], <a href="#DirectionX"><i>direction_x</i></a>: MaybeSequence[float], <a href="#DirectionY"><i>direction_y</i></a>: MaybeSequence[float], <a href="#DirectionZ"><i>direction_z</i></a>: MaybeSequence[float]) -&gt; Tuple[Sequence[float], Sequence[float], Sequence[float], Sequence[float], Sequence[float], Sequence[float]]</code></p>
<p>
<code>def <b>point_direction_to_pluecker_line_s</b>(<a href="#PointX"><i>point_x</i></a>: MaybeSequence[float], <a href="#PointY"><i>point_y</i></a>: MaybeSequence[float], <a href="#PointZ"><i>point_z</i></a>: MaybeSequence[float], <a href="#DirectionX"><i>direction_x</i></a>: MaybeSequence[float], <a href="#DirectionY"><i>direction_y</i></a>: MaybeSequence[float], <a href="#DirectionZ"><i>direction_z</i></a>: MaybeSequence[float]) -&gt; Tuple[float, float, float, float, float, float]</code></p>
</div>
<h2 id="sec_description">描述</h2>
<p><code><span data-if="hdevelop" style="display:inline">point_direction_to_pluecker_line</span><span data-if="c" style="display:none">point_direction_to_pluecker_line</span><span data-if="cpp" style="display:none">PointDirectionToPlueckerLine</span><span data-if="com" style="display:none">PointDirectionToPlueckerLine</span><span data-if="dotnet" style="display:none">PointDirectionToPlueckerLine</span><span data-if="python" style="display:none">point_direction_to_pluecker_line</span></code> converts the 3D line given
by the point (<a href="#PointX"><i><code><span data-if="hdevelop" style="display:inline">PointX</span><span data-if="c" style="display:none">PointX</span><span data-if="cpp" style="display:none">PointX</span><span data-if="com" style="display:none">PointX</span><span data-if="dotnet" style="display:none">pointX</span><span data-if="python" style="display:none">point_x</span></code></i></a>, <a href="#PointY"><i><code><span data-if="hdevelop" style="display:inline">PointY</span><span data-if="c" style="display:none">PointY</span><span data-if="cpp" style="display:none">PointY</span><span data-if="com" style="display:none">PointY</span><span data-if="dotnet" style="display:none">pointY</span><span data-if="python" style="display:none">point_y</span></code></i></a>, <a href="#PointZ"><i><code><span data-if="hdevelop" style="display:inline">PointZ</span><span data-if="c" style="display:none">PointZ</span><span data-if="cpp" style="display:none">PointZ</span><span data-if="com" style="display:none">PointZ</span><span data-if="dotnet" style="display:none">pointZ</span><span data-if="python" style="display:none">point_z</span></code></i></a>) and
the direction (<a href="#DirectionX"><i><code><span data-if="hdevelop" style="display:inline">DirectionX</span><span data-if="c" style="display:none">DirectionX</span><span data-if="cpp" style="display:none">DirectionX</span><span data-if="com" style="display:none">DirectionX</span><span data-if="dotnet" style="display:none">directionX</span><span data-if="python" style="display:none">direction_x</span></code></i></a>, <a href="#DirectionY"><i><code><span data-if="hdevelop" style="display:inline">DirectionY</span><span data-if="c" style="display:none">DirectionY</span><span data-if="cpp" style="display:none">DirectionY</span><span data-if="com" style="display:none">DirectionY</span><span data-if="dotnet" style="display:none">directionY</span><span data-if="python" style="display:none">direction_y</span></code></i></a>,
<a href="#DirectionZ"><i><code><span data-if="hdevelop" style="display:inline">DirectionZ</span><span data-if="c" style="display:none">DirectionZ</span><span data-if="cpp" style="display:none">DirectionZ</span><span data-if="com" style="display:none">DirectionZ</span><span data-if="dotnet" style="display:none">directionZ</span><span data-if="python" style="display:none">direction_z</span></code></i></a>) to Plücker coordinates
<span title="1" style="vertical-align:-0.0917759em" class="math"><!-- Created by MetaPost 1.902 on 2023.05.15:2033 --><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" version="1.1" width="0.815072em" height="0.808552em" viewBox="0 0 13.041153 12.936829">
<!-- Original BoundingBox: -6.520584 -6.468414 6.520569 6.468414 -->
  <defs>
    <g transform="scale(0.009963,0.009963)" id="GLYPHcmbx10_76">
      <path style="fill-rule: evenodd;" d="M643.000000 -274.000000L596.000000 -274.000000C588.000000 -205.000000,571.000000 -47.000000,392.000000 -47.000000L289.000000 -47.000000L289.000000 -639.000000L424.000000 -639.000000L424.000000 -686.000000L222.000000 -686.000000L380.000000 -683.000000L271.000000 -683.000000L222.000000 -683.000000L178.000000 -683.000000L77.000000 -683.000000L39.000000 -686.000000L39.000000 -639.000000L147.000000 -639.000000L147.000000 -47.000000L39.000000 -47.000000L39.000000 -0.000000L612.000000 -0.000000"></path>
    </g>
  </defs>
  <g transform="matrix(1.600006,-0.000000,-0.000000,1.600006,0.495407 11.468414)" style="fill: rgb(0.000000%,0.000000%,0.000000%);">
    <use xlink:href="#GLYPHcmbx10_76"></use>
  </g>
</svg></span>
(<a href="#LineDirectionX"><i><code><span data-if="hdevelop" style="display:inline">LineDirectionX</span><span data-if="c" style="display:none">LineDirectionX</span><span data-if="cpp" style="display:none">LineDirectionX</span><span data-if="com" style="display:none">LineDirectionX</span><span data-if="dotnet" style="display:none">lineDirectionX</span><span data-if="python" style="display:none">line_direction_x</span></code></i></a>, <a href="#LineDirectionY"><i><code><span data-if="hdevelop" style="display:inline">LineDirectionY</span><span data-if="c" style="display:none">LineDirectionY</span><span data-if="cpp" style="display:none">LineDirectionY</span><span data-if="com" style="display:none">LineDirectionY</span><span data-if="dotnet" style="display:none">lineDirectionY</span><span data-if="python" style="display:none">line_direction_y</span></code></i></a>, <a href="#LineDirectionZ"><i><code><span data-if="hdevelop" style="display:inline">LineDirectionZ</span><span data-if="c" style="display:none">LineDirectionZ</span><span data-if="cpp" style="display:none">LineDirectionZ</span><span data-if="com" style="display:none">LineDirectionZ</span><span data-if="dotnet" style="display:none">lineDirectionZ</span><span data-if="python" style="display:none">line_direction_z</span></code></i></a>)
and <span title="2" style="vertical-align:-0.0917759em" class="math"><!-- Created by MetaPost 1.902 on 2023.05.15:2033 --><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" version="1.1" width="1.21358em" height="0.808552em" viewBox="0 0 19.417358 12.936829">
<!-- Original BoundingBox: -9.708679 -6.468414 9.708679 6.468414 -->
  <defs>
    <g transform="scale(0.009963,0.009963)" id="GLYPHcmbx10_77">
      <path style="fill-rule: evenodd;" d="M546.000000 -132.000000L306.000000 -661.000000C295.000000 -686.000000,284.000000 -686.000000,262.000000 -686.000000L40.000000 -686.000000L40.000000 -639.000000L148.000000 -639.000000L148.000000 -76.000000C148.000000 -54.000000,147.000000 -53.000000,119.000000 -50.000000C95.000000 -47.000000,93.000000 -47.000000,65.000000 -47.000000L40.000000 -47.000000L40.000000 -0.000000L174.000000 -0.000000L78.000000 -3.000000L135.000000 -3.000000L174.000000 -3.000000L216.000000 -3.000000L268.000000 -3.000000L309.000000 -0.000000L309.000000 -47.000000L284.000000 -47.000000C266.000000 -47.000000,249.000000 -48.000000,231.000000 -50.000000C202.000000 -53.000000,201.000000 -54.000000,201.000000 -76.000000L201.000000 -626.000000L202.000000 -626.000000L474.000000 -25.000000C483.000000 -5.000000,495.000000 -0.000000,506.000000 -0.000000C526.000000 -0.000000,534.000000 -15.000000,538.000000 -24.000000L817.000000 -639.000000L818.000000 -639.000000L818.000000 -47.000000L710.000000 -47.000000L710.000000 -0.000000L880.000000 -0.000000L746.000000 -3.000000L839.000000 -3.000000L880.000000 -3.000000L921.000000 -3.000000L1015.000000 -3.000000L1051.000000 -0.000000L1051.000000 -47.000000L943.000000 -47.000000L943.000000 -639.000000L1051.000000 -639.000000L1051.000000 -686.000000L830.000000 -686.000000C808.000000 -686.000000,797.000000 -686.000000,786.000000 -661.000000"></path>
    </g>
  </defs>
  <g transform="matrix(1.600006,-0.000000,-0.000000,1.600006,0.307312 11.468414)" style="fill: rgb(0.000000%,0.000000%,0.000000%);">
    <use xlink:href="#GLYPHcmbx10_77"></use>
  </g>
</svg></span>
(<a href="#LineMomentX"><i><code><span data-if="hdevelop" style="display:inline">LineMomentX</span><span data-if="c" style="display:none">LineMomentX</span><span data-if="cpp" style="display:none">LineMomentX</span><span data-if="com" style="display:none">LineMomentX</span><span data-if="dotnet" style="display:none">lineMomentX</span><span data-if="python" style="display:none">line_moment_x</span></code></i></a>, <a href="#LineMomentY"><i><code><span data-if="hdevelop" style="display:inline">LineMomentY</span><span data-if="c" style="display:none">LineMomentY</span><span data-if="cpp" style="display:none">LineMomentY</span><span data-if="com" style="display:none">LineMomentY</span><span data-if="dotnet" style="display:none">lineMomentY</span><span data-if="python" style="display:none">line_moment_y</span></code></i></a>, <a href="#LineMomentZ"><i><code><span data-if="hdevelop" style="display:inline">LineMomentZ</span><span data-if="c" style="display:none">LineMomentZ</span><span data-if="cpp" style="display:none">LineMomentZ</span><span data-if="com" style="display:none">LineMomentZ</span><span data-if="dotnet" style="display:none">lineMomentZ</span><span data-if="python" style="display:none">line_moment_z</span></code></i></a>).
For the definition of Plücker coordinates, see
<code>“Solution Guide III-C - 3D Vision”</code>.
All input tuples must be of same length.
</p>
<p>Let <span title="3" style="vertical-align:-0.0917759em" class="math"><!-- Created by MetaPost 1.902 on 2023.05.15:2033 --><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" version="1.1" width="0.909174em" height="0.808552em" viewBox="0 0 14.546783 12.936829">
<!-- Original BoundingBox: -7.273392 -6.468414 7.273392 6.468414 -->
  <defs>
    <g transform="scale(0.009963,0.009963)" id="GLYPHcmbx10_80">
      <path style="fill-rule: evenodd;" d="M289.000000 -302.000000L466.000000 -302.000000C605.000000 -302.000000,721.000000 -374.000000,721.000000 -491.000000C721.000000 -601.000000,622.000000 -686.000000,456.000000 -686.000000L39.000000 -686.000000L39.000000 -639.000000L147.000000 -639.000000L147.000000 -47.000000L39.000000 -47.000000L39.000000 -0.000000L218.000000 -0.000000L77.000000 -3.000000L175.000000 -3.000000L218.000000 -3.000000L261.000000 -3.000000L359.000000 -3.000000L397.000000 -0.000000L397.000000 -47.000000L289.000000 -47.000000M417.000000 -343.000000L283.000000 -343.000000L283.000000 -639.000000L418.000000 -639.000000C568.000000 -639.000000,568.000000 -563.000000,568.000000 -491.000000C568.000000 -420.000000,568.000000 -343.000000,417.000000 -343.000000"></path>
    </g>
  </defs>
  <g transform="matrix(1.600006,-0.000000,-0.000000,1.600006,0.742599 11.468414)" style="fill: rgb(0.000000%,0.000000%,0.000000%);">
    <use xlink:href="#GLYPHcmbx10_80"></use>
  </g>
</svg></span> denote the point
(<a href="#PointX"><i><code><span data-if="hdevelop" style="display:inline">PointX</span><span data-if="c" style="display:none">PointX</span><span data-if="cpp" style="display:none">PointX</span><span data-if="com" style="display:none">PointX</span><span data-if="dotnet" style="display:none">pointX</span><span data-if="python" style="display:none">point_x</span></code></i></a>, <a href="#PointY"><i><code><span data-if="hdevelop" style="display:inline">PointY</span><span data-if="c" style="display:none">PointY</span><span data-if="cpp" style="display:none">PointY</span><span data-if="com" style="display:none">PointY</span><span data-if="dotnet" style="display:none">pointY</span><span data-if="python" style="display:none">point_y</span></code></i></a>, <a href="#PointZ"><i><code><span data-if="hdevelop" style="display:inline">PointZ</span><span data-if="c" style="display:none">PointZ</span><span data-if="cpp" style="display:none">PointZ</span><span data-if="com" style="display:none">PointZ</span><span data-if="dotnet" style="display:none">pointZ</span><span data-if="python" style="display:none">point_z</span></code></i></a>)
and <span title="4" style="vertical-align:-0.0917759em" class="math"><!-- Created by MetaPost 1.902 on 2023.05.15:2033 --><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" version="1.1" width="1.00464em" height="0.808552em" viewBox="0 0 16.074295 12.936829">
<!-- Original BoundingBox: -8.037155 -6.468414 8.037140 6.468414 -->
  <defs>
    <g transform="scale(0.009963,0.009963)" id="GLYPHcmbx10_68">
      <path style="fill-rule: evenodd;" d="M147.000000 -639.000000L147.000000 -47.000000L39.000000 -47.000000L39.000000 -0.000000L470.000000 -0.000000C667.000000 -0.000000,817.000000 -123.000000,817.000000 -337.000000C817.000000 -557.000000,667.000000 -686.000000,469.000000 -686.000000L39.000000 -686.000000L39.000000 -639.000000M283.000000 -47.000000L283.000000 -639.000000L429.000000 -639.000000C495.000000 -639.000000,578.000000 -620.000000,627.000000 -550.000000C662.000000 -499.000000,670.000000 -431.000000,670.000000 -338.000000C670.000000 -229.000000,658.000000 -176.000000,626.000000 -131.000000C578.000000 -63.000000,490.000000 -47.000000,429.000000 -47.000000"></path>
    </g>
  </defs>
  <g transform="matrix(1.600006,-0.000000,-0.000000,1.600006,0.978836 11.468414)" style="fill: rgb(0.000000%,0.000000%,0.000000%);">
    <use xlink:href="#GLYPHcmbx10_68"></use>
  </g>
</svg></span> the direction
(<a href="#DirectionX"><i><code><span data-if="hdevelop" style="display:inline">DirectionX</span><span data-if="c" style="display:none">DirectionX</span><span data-if="cpp" style="display:none">DirectionX</span><span data-if="com" style="display:none">DirectionX</span><span data-if="dotnet" style="display:none">directionX</span><span data-if="python" style="display:none">direction_x</span></code></i></a>, <a href="#DirectionY"><i><code><span data-if="hdevelop" style="display:inline">DirectionY</span><span data-if="c" style="display:none">DirectionY</span><span data-if="cpp" style="display:none">DirectionY</span><span data-if="com" style="display:none">DirectionY</span><span data-if="dotnet" style="display:none">directionY</span><span data-if="python" style="display:none">direction_y</span></code></i></a>, <a href="#DirectionZ"><i><code><span data-if="hdevelop" style="display:inline">DirectionZ</span><span data-if="c" style="display:none">DirectionZ</span><span data-if="cpp" style="display:none">DirectionZ</span><span data-if="com" style="display:none">DirectionZ</span><span data-if="dotnet" style="display:none">directionZ</span><span data-if="python" style="display:none">direction_z</span></code></i></a>) of the line.
To compute the line direction <span title="5" style="vertical-align:-0.0917759em" class="math"><!-- Created by MetaPost 1.902 on 2023.05.15:2033 --><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" version="1.1" width="0.815072em" height="0.808552em" viewBox="0 0 13.041153 12.936829">
<!-- Original BoundingBox: -6.520584 -6.468414 6.520569 6.468414 -->
  <defs>
    <g transform="scale(0.009963,0.009963)" id="GLYPHcmbx10_76">
      <path style="fill-rule: evenodd;" d="M643.000000 -274.000000L596.000000 -274.000000C588.000000 -205.000000,571.000000 -47.000000,392.000000 -47.000000L289.000000 -47.000000L289.000000 -639.000000L424.000000 -639.000000L424.000000 -686.000000L222.000000 -686.000000L380.000000 -683.000000L271.000000 -683.000000L222.000000 -683.000000L178.000000 -683.000000L77.000000 -683.000000L39.000000 -686.000000L39.000000 -639.000000L147.000000 -639.000000L147.000000 -47.000000L39.000000 -47.000000L39.000000 -0.000000L612.000000 -0.000000"></path>
    </g>
  </defs>
  <g transform="matrix(1.600006,-0.000000,-0.000000,1.600006,0.495407 11.468414)" style="fill: rgb(0.000000%,0.000000%,0.000000%);">
    <use xlink:href="#GLYPHcmbx10_76"></use>
  </g>
</svg></span>,
the length <span title="6" style="vertical-align:-0.37221em" class="math"><!-- Created by MetaPost 1.902 on 2023.05.15:2033 --><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" version="1.1" width="2.00092em" height="1.12127em" viewBox="0 0 32.014664 17.940399">
<!-- Original BoundingBox: -16.007339 -8.970200 16.007324 8.970200 -->
  <defs>
    <g transform="scale(0.009963,0.009963)" id="GLYPHcmsy10_107">
      <path style="fill-rule: evenodd;" d="M172.000000 -716.000000C172.000000 -732.000000,172.000000 -750.000000,152.000000 -750.000000C132.000000 -750.000000,132.000000 -728.000000,132.000000 -713.000000L132.000000 213.000000C132.000000 229.000000,132.000000 250.000000,152.000000 250.000000C172.000000 250.000000,172.000000 232.000000,172.000000 216.000000M367.000000 -713.000000C367.000000 -729.000000,367.000000 -750.000000,347.000000 -750.000000C327.000000 -750.000000,327.000000 -732.000000,327.000000 -716.000000L327.000000 216.000000C327.000000 232.000000,327.000000 250.000000,347.000000 250.000000C367.000000 250.000000,367.000000 228.000000,367.000000 213.000000"></path>
    </g>
    <g transform="scale(0.009963,0.009963)" id="GLYPHcmbx10_68">
      <path style="fill-rule: evenodd;" d="M147.000000 -639.000000L147.000000 -47.000000L39.000000 -47.000000L39.000000 -0.000000L470.000000 -0.000000C667.000000 -0.000000,817.000000 -123.000000,817.000000 -337.000000C817.000000 -557.000000,667.000000 -686.000000,469.000000 -686.000000L39.000000 -686.000000L39.000000 -639.000000M283.000000 -47.000000L283.000000 -639.000000L429.000000 -639.000000C495.000000 -639.000000,578.000000 -620.000000,627.000000 -550.000000C662.000000 -499.000000,670.000000 -431.000000,670.000000 -338.000000C670.000000 -229.000000,658.000000 -176.000000,626.000000 -131.000000C578.000000 -63.000000,490.000000 -47.000000,429.000000 -47.000000"></path>
    </g>
  </defs>
  <g transform="matrix(1.600006,-0.000000,-0.000000,1.600006,1.008652 11.985046)" style="fill: rgb(0.000000%,0.000000%,0.000000%);">
    <use xlink:href="#GLYPHcmsy10_107"></use>
  </g>
  <g transform="matrix(1.600006,-0.000000,-0.000000,1.600006,8.978775 11.985046)" style="fill: rgb(0.000000%,0.000000%,0.000000%);">
    <use xlink:href="#GLYPHcmbx10_68"></use>
  </g>
  <g transform="matrix(1.600006,-0.000000,-0.000000,1.600006,23.037064 11.985046)" style="fill: rgb(0.000000%,0.000000%,0.000000%);">
    <use xlink:href="#GLYPHcmsy10_107"></use>
  </g>
</svg></span> of the vector <span title="7" style="vertical-align:-0.0917759em" class="math"><!-- Created by MetaPost 1.902 on 2023.05.15:2033 --><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" version="1.1" width="1.00464em" height="0.808552em" viewBox="0 0 16.074295 12.936829">
<!-- Original BoundingBox: -8.037155 -6.468414 8.037140 6.468414 -->
  <defs>
    <g transform="scale(0.009963,0.009963)" id="GLYPHcmbx10_68">
      <path style="fill-rule: evenodd;" d="M147.000000 -639.000000L147.000000 -47.000000L39.000000 -47.000000L39.000000 -0.000000L470.000000 -0.000000C667.000000 -0.000000,817.000000 -123.000000,817.000000 -337.000000C817.000000 -557.000000,667.000000 -686.000000,469.000000 -686.000000L39.000000 -686.000000L39.000000 -639.000000M283.000000 -47.000000L283.000000 -639.000000L429.000000 -639.000000C495.000000 -639.000000,578.000000 -620.000000,627.000000 -550.000000C662.000000 -499.000000,670.000000 -431.000000,670.000000 -338.000000C670.000000 -229.000000,658.000000 -176.000000,626.000000 -131.000000C578.000000 -63.000000,490.000000 -47.000000,429.000000 -47.000000"></path>
    </g>
  </defs>
  <g transform="matrix(1.600006,-0.000000,-0.000000,1.600006,0.978836 11.468414)" style="fill: rgb(0.000000%,0.000000%,0.000000%);">
    <use xlink:href="#GLYPHcmbx10_68"></use>
  </g>
</svg></span>
is computed.
If <span title="8" style="vertical-align:-0.37221em" class="math"><!-- Created by MetaPost 1.902 on 2023.05.15:2033 --><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" version="1.1" width="3.82739em" height="1.12127em" viewBox="0 0 61.238312 17.940399">
<!-- Original BoundingBox: -30.619156 -8.970200 30.619156 8.970200 -->
  <defs>
    <g transform="scale(0.009963,0.009963)" id="GLYPHcmr10_48">
      <path style="fill-rule: evenodd;" d="M460.000000 -320.000000C460.000000 -400.000000,455.000000 -480.000000,420.000000 -554.000000C374.000000 -650.000000,292.000000 -666.000000,250.000000 -666.000000C190.000000 -666.000000,117.000000 -640.000000,76.000000 -547.000000C44.000000 -478.000000,39.000000 -400.000000,39.000000 -320.000000C39.000000 -245.000000,43.000000 -155.000000,84.000000 -79.000000C127.000000 2.000000,200.000000 22.000000,249.000000 22.000000C303.000000 22.000000,379.000000 1.000000,423.000000 -94.000000C455.000000 -163.000000,460.000000 -241.000000,460.000000 -320.000000M249.000000 -0.000000C210.000000 -0.000000,151.000000 -25.000000,133.000000 -121.000000C122.000000 -181.000000,122.000000 -273.000000,122.000000 -332.000000C122.000000 -396.000000,122.000000 -462.000000,130.000000 -516.000000C149.000000 -635.000000,224.000000 -644.000000,249.000000 -644.000000C282.000000 -644.000000,348.000000 -626.000000,367.000000 -527.000000C377.000000 -471.000000,377.000000 -395.000000,377.000000 -332.000000C377.000000 -257.000000,377.000000 -189.000000,366.000000 -125.000000C351.000000 -30.000000,294.000000 -0.000000,249.000000 -0.000000"></path>
    </g>
    <g transform="scale(0.009963,0.009963)" id="GLYPHcmr10_61">
      <path style="fill-rule: evenodd;" d="M687.000000 -327.000000C702.000000 -327.000000,721.000000 -327.000000,721.000000 -347.000000C721.000000 -367.000000,702.000000 -367.000000,688.000000 -367.000000L89.000000 -367.000000C75.000000 -367.000000,56.000000 -367.000000,56.000000 -347.000000C56.000000 -327.000000,75.000000 -327.000000,90.000000 -327.000000M688.000000 -133.000000C702.000000 -133.000000,721.000000 -133.000000,721.000000 -153.000000C721.000000 -173.000000,702.000000 -173.000000,687.000000 -173.000000L90.000000 -173.000000C75.000000 -173.000000,56.000000 -173.000000,56.000000 -153.000000C56.000000 -133.000000,75.000000 -133.000000,89.000000 -133.000000"></path>
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does not define a line and an error is returned.
The further calculations to Plücker coordinates are given in
<a href="points_to_pluecker_line.html"><code><span data-if="hdevelop" style="display:inline">points_to_pluecker_line</span><span data-if="c" style="display:none">points_to_pluecker_line</span><span data-if="cpp" style="display:none">PointsToPlueckerLine</span><span data-if="com" style="display:none">PointsToPlueckerLine</span><span data-if="dotnet" style="display:none">PointsToPlueckerLine</span><span data-if="python" style="display:none">points_to_pluecker_line</span></code></a>.
</p>
<h2 id="sec_execution">运行信息</h2>
<ul>
  <li>多线程类型:可重入(与非独占操作符并行运行)。</li>
<li>多线程作用域:全局(可以从任何线程调用)。</li>
  <li>未经并行化处理。</li>
</ul>
<h2 id="sec_parameters">参数表</h2>
  <div class="par">
<div class="parhead">
<span id="PointX" class="parname"><b><code><span data-if="hdevelop" style="display:inline">PointX</span><span data-if="c" style="display:none">PointX</span><span data-if="cpp" style="display:none">PointX</span><span data-if="com" style="display:none">PointX</span><span data-if="dotnet" style="display:none">pointX</span><span data-if="python" style="display:none">point_x</span></code></b> (input_control)  </span><span>point3d.x(-array) <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">MaybeSequence[float]</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (real)</span><span data-if="dotnet" style="display:none"> (<i>double</i>)</span><span data-if="cpp" style="display:none"> (<i>double</i>)</span><span data-if="c" style="display:none"> (<i>double</i>)</span></span>
</div>
<p class="pardesc">X coordinates of the point on the line.</p>
</div>
  <div class="par">
<div class="parhead">
<span id="PointY" class="parname"><b><code><span data-if="hdevelop" style="display:inline">PointY</span><span data-if="c" style="display:none">PointY</span><span data-if="cpp" style="display:none">PointY</span><span data-if="com" style="display:none">PointY</span><span data-if="dotnet" style="display:none">pointY</span><span data-if="python" style="display:none">point_y</span></code></b> (input_control)  </span><span>point3d.y(-array) <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">MaybeSequence[float]</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (real)</span><span data-if="dotnet" style="display:none"> (<i>double</i>)</span><span data-if="cpp" style="display:none"> (<i>double</i>)</span><span data-if="c" style="display:none"> (<i>double</i>)</span></span>
</div>
<p class="pardesc">Y coordinates of the point on the line.</p>
</div>
  <div class="par">
<div class="parhead">
<span id="PointZ" class="parname"><b><code><span data-if="hdevelop" style="display:inline">PointZ</span><span data-if="c" style="display:none">PointZ</span><span data-if="cpp" style="display:none">PointZ</span><span data-if="com" style="display:none">PointZ</span><span data-if="dotnet" style="display:none">pointZ</span><span data-if="python" style="display:none">point_z</span></code></b> (input_control)  </span><span>point3d.z(-array) <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">MaybeSequence[float]</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (real)</span><span data-if="dotnet" style="display:none"> (<i>double</i>)</span><span data-if="cpp" style="display:none"> (<i>double</i>)</span><span data-if="c" style="display:none"> (<i>double</i>)</span></span>
</div>
<p class="pardesc">Z coordinates of the point on the line.</p>
</div>
  <div class="par">
<div class="parhead">
<span id="DirectionX" class="parname"><b><code><span data-if="hdevelop" style="display:inline">DirectionX</span><span data-if="c" style="display:none">DirectionX</span><span data-if="cpp" style="display:none">DirectionX</span><span data-if="com" style="display:none">DirectionX</span><span data-if="dotnet" style="display:none">directionX</span><span data-if="python" style="display:none">direction_x</span></code></b> (input_control)  </span><span>point3d.x(-array) <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">MaybeSequence[float]</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (real)</span><span data-if="dotnet" style="display:none"> (<i>double</i>)</span><span data-if="cpp" style="display:none"> (<i>double</i>)</span><span data-if="c" style="display:none"> (<i>double</i>)</span></span>
</div>
<p class="pardesc">X coordinates of the direction of the line.</p>
</div>
  <div class="par">
<div class="parhead">
<span id="DirectionY" class="parname"><b><code><span data-if="hdevelop" style="display:inline">DirectionY</span><span data-if="c" style="display:none">DirectionY</span><span data-if="cpp" style="display:none">DirectionY</span><span data-if="com" style="display:none">DirectionY</span><span data-if="dotnet" style="display:none">directionY</span><span data-if="python" style="display:none">direction_y</span></code></b> (input_control)  </span><span>point3d.y(-array) <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">MaybeSequence[float]</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (real)</span><span data-if="dotnet" style="display:none"> (<i>double</i>)</span><span data-if="cpp" style="display:none"> (<i>double</i>)</span><span data-if="c" style="display:none"> (<i>double</i>)</span></span>
</div>
<p class="pardesc">Y coordinates of the direction of the line.</p>
</div>
  <div class="par">
<div class="parhead">
<span id="DirectionZ" class="parname"><b><code><span data-if="hdevelop" style="display:inline">DirectionZ</span><span data-if="c" style="display:none">DirectionZ</span><span data-if="cpp" style="display:none">DirectionZ</span><span data-if="com" style="display:none">DirectionZ</span><span data-if="dotnet" style="display:none">directionZ</span><span data-if="python" style="display:none">direction_z</span></code></b> (input_control)  </span><span>point3d.z(-array) <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">MaybeSequence[float]</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (real)</span><span data-if="dotnet" style="display:none"> (<i>double</i>)</span><span data-if="cpp" style="display:none"> (<i>double</i>)</span><span data-if="c" style="display:none"> (<i>double</i>)</span></span>
</div>
<p class="pardesc">Z coordinates of the direction of the line.</p>
</div>
  <div class="par">
<div class="parhead">
<span id="LineDirectionX" class="parname"><b><code><span data-if="hdevelop" style="display:inline">LineDirectionX</span><span data-if="c" style="display:none">LineDirectionX</span><span data-if="cpp" style="display:none">LineDirectionX</span><span data-if="com" style="display:none">LineDirectionX</span><span data-if="dotnet" style="display:none">lineDirectionX</span><span data-if="python" style="display:none">line_direction_x</span></code></b> (output_control)  </span><span>point3d.x(-array) <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">Sequence[float]</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (real)</span><span data-if="dotnet" style="display:none"> (<i>double</i>)</span><span data-if="cpp" style="display:none"> (<i>double</i>)</span><span data-if="c" style="display:none"> (<i>double</i>)</span></span>
</div>
<p class="pardesc">X component of the direction vector of the line.</p>
</div>
  <div class="par">
<div class="parhead">
<span id="LineDirectionY" class="parname"><b><code><span data-if="hdevelop" style="display:inline">LineDirectionY</span><span data-if="c" style="display:none">LineDirectionY</span><span data-if="cpp" style="display:none">LineDirectionY</span><span data-if="com" style="display:none">LineDirectionY</span><span data-if="dotnet" style="display:none">lineDirectionY</span><span data-if="python" style="display:none">line_direction_y</span></code></b> (output_control)  </span><span>point3d.y(-array) <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">Sequence[float]</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (real)</span><span data-if="dotnet" style="display:none"> (<i>double</i>)</span><span data-if="cpp" style="display:none"> (<i>double</i>)</span><span data-if="c" style="display:none"> (<i>double</i>)</span></span>
</div>
<p class="pardesc">Y component of the direction vector of the line.</p>
</div>
  <div class="par">
<div class="parhead">
<span id="LineDirectionZ" class="parname"><b><code><span data-if="hdevelop" style="display:inline">LineDirectionZ</span><span data-if="c" style="display:none">LineDirectionZ</span><span data-if="cpp" style="display:none">LineDirectionZ</span><span data-if="com" style="display:none">LineDirectionZ</span><span data-if="dotnet" style="display:none">lineDirectionZ</span><span data-if="python" style="display:none">line_direction_z</span></code></b> (output_control)  </span><span>point3d.z(-array) <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">Sequence[float]</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (real)</span><span data-if="dotnet" style="display:none"> (<i>double</i>)</span><span data-if="cpp" style="display:none"> (<i>double</i>)</span><span data-if="c" style="display:none"> (<i>double</i>)</span></span>
</div>
<p class="pardesc">Z component of the direction vector of the line.</p>
</div>
  <div class="par">
<div class="parhead">
<span id="LineMomentX" class="parname"><b><code><span data-if="hdevelop" style="display:inline">LineMomentX</span><span data-if="c" style="display:none">LineMomentX</span><span data-if="cpp" style="display:none">LineMomentX</span><span data-if="com" style="display:none">LineMomentX</span><span data-if="dotnet" style="display:none">lineMomentX</span><span data-if="python" style="display:none">line_moment_x</span></code></b> (output_control)  </span><span>point3d.x(-array) <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">Sequence[float]</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (real)</span><span data-if="dotnet" style="display:none"> (<i>double</i>)</span><span data-if="cpp" style="display:none"> (<i>double</i>)</span><span data-if="c" style="display:none"> (<i>double</i>)</span></span>
</div>
<p class="pardesc">X component of the moment vector of the line.</p>
</div>
  <div class="par">
<div class="parhead">
<span id="LineMomentY" class="parname"><b><code><span data-if="hdevelop" style="display:inline">LineMomentY</span><span data-if="c" style="display:none">LineMomentY</span><span data-if="cpp" style="display:none">LineMomentY</span><span data-if="com" style="display:none">LineMomentY</span><span data-if="dotnet" style="display:none">lineMomentY</span><span data-if="python" style="display:none">line_moment_y</span></code></b> (output_control)  </span><span>point3d.y(-array) <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">Sequence[float]</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (real)</span><span data-if="dotnet" style="display:none"> (<i>double</i>)</span><span data-if="cpp" style="display:none"> (<i>double</i>)</span><span data-if="c" style="display:none"> (<i>double</i>)</span></span>
</div>
<p class="pardesc">Y component of the moment vector of the line.</p>
</div>
  <div class="par">
<div class="parhead">
<span id="LineMomentZ" class="parname"><b><code><span data-if="hdevelop" style="display:inline">LineMomentZ</span><span data-if="c" style="display:none">LineMomentZ</span><span data-if="cpp" style="display:none">LineMomentZ</span><span data-if="com" style="display:none">LineMomentZ</span><span data-if="dotnet" style="display:none">lineMomentZ</span><span data-if="python" style="display:none">line_moment_z</span></code></b> (output_control)  </span><span>point3d.z(-array) <code>→</code> <span data-if="dotnet" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="python" style="display:none">Sequence[float]</span><span data-if="cpp" style="display:none"><a href="HTuple.html">HTuple</a></span><span data-if="c" style="display:none">Htuple</span><span data-if="hdevelop" style="display:inline"> (real)</span><span data-if="dotnet" style="display:none"> (<i>double</i>)</span><span data-if="cpp" style="display:none"> (<i>double</i>)</span><span data-if="c" style="display:none"> (<i>double</i>)</span></span>
</div>
<p class="pardesc">Z component of the moment vector of the line.</p>
</div>
<h2 id="sec_successors">可能的后置算子</h2>
<p>
<code><a href="distance_point_pluecker_line.html"><span data-if="hdevelop" style="display:inline">distance_point_pluecker_line</span><span data-if="c" style="display:none">distance_point_pluecker_line</span><span data-if="cpp" style="display:none">DistancePointPlueckerLine</span><span data-if="com" style="display:none">DistancePointPlueckerLine</span><span data-if="dotnet" style="display:none">DistancePointPlueckerLine</span><span data-if="python" style="display:none">distance_point_pluecker_line</span></a></code>, 
<code><a href="point_pluecker_line_to_hom_mat3d.html"><span data-if="hdevelop" style="display:inline">point_pluecker_line_to_hom_mat3d</span><span data-if="c" style="display:none">point_pluecker_line_to_hom_mat3d</span><span data-if="cpp" style="display:none">PointPlueckerLineToHomMat3d</span><span data-if="com" style="display:none">PointPlueckerLineToHomMat3d</span><span data-if="dotnet" style="display:none">PointPlueckerLineToHomMat3d</span><span data-if="python" style="display:none">point_pluecker_line_to_hom_mat3d</span></a></code>
</p>
<h2 id="sec_alternatives">可替代算子</h2>
<p>
<code><a href="points_to_pluecker_line.html"><span data-if="hdevelop" style="display:inline">points_to_pluecker_line</span><span data-if="c" style="display:none">points_to_pluecker_line</span><span data-if="cpp" style="display:none">PointsToPlueckerLine</span><span data-if="com" style="display:none">PointsToPlueckerLine</span><span data-if="dotnet" style="display:none">PointsToPlueckerLine</span><span data-if="python" style="display:none">points_to_pluecker_line</span></a></code>
</p>
<h2 id="sec_see">参考其它</h2>
<p>
<code><a href="pluecker_line_to_point_direction.html"><span data-if="hdevelop" style="display:inline">pluecker_line_to_point_direction</span><span data-if="c" style="display:none">pluecker_line_to_point_direction</span><span data-if="cpp" style="display:none">PlueckerLineToPointDirection</span><span data-if="com" style="display:none">PlueckerLineToPointDirection</span><span data-if="dotnet" style="display:none">PlueckerLineToPointDirection</span><span data-if="python" style="display:none">pluecker_line_to_point_direction</span></a></code>
</p>
<h2 id="sec_module">模块</h2>
<p>
Foundation</p>
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